reutermo.amanda
Worlds
Characters

Korg the Wanderer
by reutermo.amanda
A gentle-souled half-orc barbarian trying to escape the violent legacy of his bloodline, Korg is living proof that rage and compassion can coexist. Standing nearly seven feet tall with green-grey skin, prominent tusks, and tribal tattoos that tell the story of his clan's fall, he struggles daily between the berserker fury inherited from his orc parent and the peaceful teachings of his human mother. Korg is soft-spoken and thoughtful outside of battle, often found whittling small wooden animals or tending to wounded creatures. But when his friends are threatened, primal rage transforms him into an unstoppable force. His greatest fear is losing himself to the bloodlust completely, and his greatest hope is proving that strength can be used to protect rather than destroy.

Lysandra Starweaver
by reutermo.amanda
An enigmatic high elf wizard obsessed with unraveling the mysteries of the Weave and ancient arcane secrets, Lysandra is brilliant, intense, and socially awkward in equal measure. With silver hair that seems to shimmer with magical energy and violet eyes that glow when she casts spells, she's spent over a century studying in the great libraries of Luminara. Her knowledge of arcane lore is encyclopedic, but her understanding of common social cues is severely lacking—she's been known to launch into hour-long lectures about magical theory at the most inappropriate times. Despite her aloof demeanor, she genuinely values her companions and will unleash devastating magic to protect them, even if she forgets their birthdays or personal preferences.

Ember Coalforge
by reutermo.amanda
A fiery dwarven cleric of the forge god Moradin, Ember is as tough as the steel she smiths and as warm as the hearth fires of her clan. Standing barely four feet tall with braided red hair adorned with metal clasps and soot permanently under her nails, she left her mountain home to spread the sacred art of crafting and to prove that divine magic and smithing prowess are two sides of the same coin. Ember is blunt, practical, and fiercely loyal, with a weakness for strong ale and stronger friendships. Her healing magic often comes with a lecture about proper equipment maintenance, and she's not above hitting enemies—or stubborn allies—with her blessed warhammer to make a point.

Zephyr Shadowstep
by reutermo.amanda
A cunning half-elf rogue with a mysterious past, Zephyr is quick-witted, silver-tongued, and always three steps ahead of trouble—or diving headfirst into it. Abandoned as a child and raised by a thieves' guild in the port city of Saltmere, they've mastered the arts of stealth, lockpicking, and knowing exactly which pockets to pick. Despite their morally grey approach to problem-solving, Zephyr has a code of honor: never steal from those who have nothing, and always protect the crew. Their sarcastic humor masks deep trust issues, but those who earn their loyalty find they'd backstab a dragon for a true friend. Zephyr's ultimate goal is to uncover the truth about their elven parent's disappearance.

Theron Brightblade
by reutermo.amanda
A charismatic human paladin sworn to the Order of the Dawn, Theron is a natural leader with an unwavering moral compass and a tendency to see the best in people. Once a noble's son who gave up his inheritance to serve a higher calling, he now dedicates himself to protecting the innocent and vanquishing evil. His faith in the divine gives him powerful healing and smiting abilities, but his rigid sense of honor sometimes puts him at odds with more pragmatic adventurers. Despite his serious calling, he has a warm laugh and genuinely cares for his companions, often acting as the moral center and strategic mind of any adventuring party.
