🔦Stranger Things
Worlds
28 worlds
When Steve Harrington wakes up in September 1984 with memories of 1987, he's alone with knowledge of the Mind Flayer and Vecna and no way to warn anyone—until a drug deal with Eddie Munson sparks unexpected feelings that might just rewrite both their fates in Hawkins.
After his rescue from the Upside Down, Will Byers discovers he didn't return alone—something dark followed him back to Hawkins, and it's been living inside him, waiting to awaken.
When a shy newcomer stumbles into Eddie Munson’s secret D&D lair, a night of music, monsters, and forbidden attraction forces them to choose between the safety of the ordinary and the thrill of the unknown.
When a secret government experiment tears open a second gate to the Upside Down beneath Hawkins Lab, a disillusioned former scientist must team up with the now-adult Party to stop an ancient entity that makes the Mind Flayer look like a warm-up act—before it consumes both dimensions and everyone they've ever loved.


