🐉Dragon
Worlds
49 worlds
When a mysterious jester named Pomni absorbs her first dragon soul in the sun-scorched deserts of ancient Morocco, she must team up with Jax, a cynical purple rabbit mercenary, to prevent the return of Alduin while navigating deadly Dwemer ruins buried beneath the Atlas Mountains.
When djinn awaken in the Moroccan desert and caravans vanish without trace, a Thu'um-wielding wanderer and a cunning merchant's apprentice must master ancient Berber magic to stop an elder dragon from consuming the Atlas Mountains—and every soul beneath them.
Exiled to Dragonstone, a fiercely loyal dragonrider with the realm's fastest wyvern must risk a return to King's Landing, where the man who broke her heart—and the rival who framed her—await amidst a fragile peace.
When a dragon threatens to incinerate the last refuge of humanity, a mysterious warrior named FalseEyeD must master ancient magic and face the beast alone—or watch everything burn.
When a ruthless black dragon chooses a weak human rider against all tradition, their forbidden bond threatens to expose the deadly secrets hidden within Basgiath War College's walls.
When a hand-sized hatchling dragon imprints on me, I never expected he'd grow to thigh-height—or that his very existence would make us both targets in a world where dragons were supposed to be extinct.
Childhood friends reunite on the road to Teirm, both hiding a secret that could tear the Empire apart: they each carry a dragon egg.
A powerful dragon refuses to leave a brave knight's side.
Captured by a cruel king, a powerful dragon must use its cunning and devastating magic to break free, seeking revenge on the empire that enslaved it and sparking a fiery rebellion.
A rogue prince uncovers a dragon-controlling artifact, turning the kingdom's greatest threat into his personal weapon.
When Kelesta discovers she can devour dragon souls in an alternate Skyrim set in ancient Morocco, she must master forbidden magic to stop a necromancer from raising an army of undead djinn beneath the Atlas Mountains.
When dragons awaken beneath the dunes of ancient Morocco, a slave marked with the Thu'um must master the Voice to prevent the return of Alduin and save the Maghreb from being consumed by eternal flame.
When a black-haired Moroccan blacksmith discovers she can devour dragon souls in the ancient sands of Tamriel, Issa must master the Thu'um to stop a cult from awakening an elder dragon beneath the Atlas Mountains.
When dragons awaken beneath Morocco's ancient dunes, a slave marked with Thu'um must master the Voice to prevent the Aldmeri Dominion from conquering the last free tribes of Tamriel's forgotten southern kingdoms.
When dragons return to ancient Morocco's sun-scorched deserts and Atlas Mountains, a mysterious warrior discovers they possess the Thu'um—the dragon voice that could either unite the warring Berber kingdoms or reduce their ancient cities to sand.
When dragon souls awaken beneath the Atlas Mountains, a Berber warrior must master the Thu'um and unite warring tribes before an ancient evil consumes the sands of Tamriel's forgotten southern empire.
As the last Pure Ouroboros and living incarnation of Life Itself, Landilizandra must unite a fractured dragonkind against an ancient force that seeks to end all existence—but ruling immortals who remember when she was merely mortal may prove more dangerous than any enemy.
Born half-dragon, half-mage in a world where her mage ancestors slaughtered the dragon Old Gods centuries ago, a girl must hide her forbidden blood—or become the bridge between two species sworn to destroy each other.
When dragons return to ancient Morocco, a chosen warrior must master the Thu'um and unite warring Berber kingdoms before Alduin devours the world beneath the Saharan sun.
When dragons awaken beneath the ancient dunes of Morocco, a desert warrior discovers they possess the Thu'um—the dragon shout—and must master forbidden magic to prevent the return of Alduin, the World-Eater who once ruled over the kingdoms of the Maghreb.
When dragons awaken beneath the golden dunes of ancient Morocco, a street merchant discovers they're the prophesied Dragonborn—destined to master the Thu'um and unite warring Berber kingdoms before Alduin devours the world.
A Thu'um-wielding warrior must unite warring Berber kingdoms and face dragon-riding djinn across the sun-scorched dunes of ancient Morocco, where the voice of the Dragonborn echoes through kasbahs instead of Nordic halls.
When dragons return to the scorching deserts and Atlas Mountains of ancient Morocco, a Berber warrior discovers they possess the legendary Thu'um and must unite warring tribes against Alduin's apocalypse before the Sahara becomes a graveyard of souls.
When dragons return to ancient Morocco, a wanderer discovers they possess the Thu'um—the sacred voice that can devour dragon souls and shake the Atlas Mountains—but the corrupt Thalmor have already infiltrated the Berber kingdoms, and only a Dragonborn can unite the warring tribes before Alduin the World-Eater reduces the Maghreb to ash.






















