Worlds
2 worlds
When a failed Huntsman discovers he can absorb the powers of slain Grimm, he must choose between becoming Remnant's savior or the very monster humanity fears most.
When all four Huntsman Academies fall and the Grimm consume the world, a lone survivor awakens with the power to rewind time—but each loop costs a piece of their soul, and they're running out of chances to save Remnant.
More with Salem
When the kingdoms of Remnant fall one by one to an unstoppable Grimm invasion, a disgraced Huntsman must master a forbidden Semblance that devours souls to become the world's final weapon—or its ultimate monster.
A lone warrior must protect the last remaining Grimm from a world desperate to eradicate them, discovering a terrifying truth about Remnant's history along the way.
When a failed Huntsman awakens with memories of Earth and knowledge of Remnant's darkest future, he must rewrite destiny before Salem's immortal shadow consumes the last shattered fragments of humanity.
When the moon explodes above Remnant, a huntsman-in-training discovers they can absorb the fallen fragments' power—but each piece consumed awakens ancient Grimm that were sealed away for a reason.
When the last surviving Huntsman awakens in a world where Grimm have already won, he must master forbidden Dust magic to rewrite history and save Remnant from its apocalyptic fate.
When all four Huntsman academies fall and the Grimm consume Remnant, a lone warrior awakens with impossible Semblance powers—the ability to rewind time exactly 24 hours—and must relive humanity's final day until they find the one timeline where everyone survives.
When the kingdoms of Remnant fall and Grimm overrun Vale, a lone huntsman discovers he's the only one who can still wield Dust—and the world's last hope lies in mastering a forbidden power that killed the original wielders.
When a failed Huntsman discovers he can absorb the powers of defeated Grimm, he must choose between becoming Remnant's greatest weapon or its most terrifying monster.
When all other Huntsmen fall to Salem's forces, a disgraced warrior with a forbidden Semblance must master the power that destroyed his team—or watch Remnant's kingdoms crumble into eternal darkness.
When the academies fall and Grimm overrun Remnant, a powerless nobody discovers they're the reincarnation of the Brother Gods' forbidden third creation—humanity's last weapon or its final extinction.
When all the Huntsmen academies fall and Salem's forces conquer Remnant, a lone survivor awakens centuries later with forbidden knowledge that could either save humanity or doom what little remains.
When the kingdoms of Remnant fall to an ancient Grimm queen, a lone huntsman with a forbidden Semblance must unite the scattered survivors before humanity's final light is extinguished forever.
When the last surviving huntsman awakens centuries after Salem's victory, he must decide whether to rebuild a shattered Remnant or let humanity's final chapter end in peace.
When all the Huntsmen fall and the Grimm close in on humanity's final stronghold, a disgraced warrior with a forbidden Semblance must break every rule to become Remnant's last hope.















